- - Fixed a potential crash when using DirectX9 and switching kits/weapons
- - When connecting with a non-PunkBuster client to a PunkBuster server, the game would get stuck in “Joining Game…” This has been fixed
- - Server browser would sometimes remain blank for 60+ seconds after a full refresh. It should now begin displaying results immediately, under any circumstances
- - Server browser supports multiple game servers running on the same host IP
- - Server browser bugfixes for “Quick Refresh” operation
- - Server browser is less prone to shuffling the order of entries
- - Ping reporting in the server browser is more accurate (in a few cases ping values would get assigned to the wrong server)
- - Full refresh no longer tracks the first server that arrives in the list
- - When trying to join a full server, an error message is now displayed informing the user that the server is full
- - Imported anti-cheat functionality
Thursday, October 14, 2010
Medal of Honor - Patch Notes
Posted by
k1DBLITZ
Labels:
DirectX,
Electronic Arts,
game,
Game server,
medal of honor,
multiplayer,
PunkBuster,
Server,
Video game,
Web browser
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