Thursday, June 07, 2012

Dark Souls dev 'having a tough time' with PC

Dark Souls - PC

Personally, I'd rather see From Software take their time and do a proper port. In my opinion, the whole point of bringing the game to the PC is to provide a better framerate, higher resolution texture, and all around more bells and whistles. Early reports have indicated that the PC version of Dark Souls will still run at the console shackled 30fps. That is a deal break for me.

Via Shacknews:
Dark Souls dev 'having a tough time' with PC:
"To be completely honest, we're having a tough time doing it due to our lack of experience and knowledge in terms of porting to PC," Uchiyama told Eurogamer.
He explained that the PC isn't a very popular gaming platform in Japan, so From hasn't really had to face it before. And, sadly, the FPS issues that plagued areas such as Blighttown on consoles will remain on PC. 
"Because we wanted to get the PC version out as soon as possible, it's more strictly a port from the console version. We haven't been able to step up into doing any specific optimisation for PC."
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